﻿using System;

namespace Map
{
    [Flags]
    public enum AutoTile5Corners
    {
        Up = 0x11,
        Left = 0x42, 
        Right= 0x408,
        Down = 0x280,

        UpLeft = 0x4,
        UpRight = 0x20,       
        DownRight = 0x800,
        DownLeft = 0x100
    }
    //BitField : LEFTDOWN|LEFT|DOWN|RIGHTDOWN|DOWN|RIGHT|LEFTUP|UP|LEFT|RIGHTUP|RIGHT|UP

    public class AutoTile5Struct : TileStruct
    {
        public AutoTileData AutoData;
        public AutoTile5Corners Corners;
    }
}
